Jarlan Perez
Visual Artist | Texture Artist | 3d Modeler | Environment Artist.
Email: JarlanPerez [at] hotmail [dot] com
Web: Jarlanperez.com
EDUCATION
June 2010
Bachelor of Fine Arts in Game Art and Design
The Art Institute of Tampa, Tampa, FL
EXPERIENCE
2012-Present
Orlando, FL
Multimedia Design Engineer
Lockheed Martin
2011-Present
Telecommute
Environmental & Texture Artist
Angry Rock Studios
Responsible for 3D modeling, texture design, and environment design. Collaborated to make the user experience of the game.
Published – “Sminis” to the Apple AppStore
Sminis was featured by Apple and was Unreal Engine’s “Indie Game of the Week”
2010-2012
Celebration FL
Lead Artist/ Producer
ExcitementTv
Responsible for designing and creating proprietary web based software for in house use. Lead a small team and used each individuals strengths to efficiently solve the design problem.
Designed main software used in house as well as the main software used by the company’s vendors.
Duties included layout design, User interface creation, Graphic design for tv and web, Video editing for tv and web, Product Photography.
2009-2010
Tampa FL
Lead Artist/ Intern
Really Media
Responsible for 3D modeling, texture design, and environment design. Duties included creating and texturing assets for an iphone adventure and puzzle games while taking into account the limitation of the hardware to find the best possible solution
2009-2010
Telecommute
Texture and Environmental Artist
Agent Red Productions
Title:Situation Outbreak Source Mod
Delegated and ensured that texturing jobs were completed and that the texturing team kept a solid workflow. Produced assets and created high quality textures.
2007-2010
Orlando FL
Dispatcher
Virgin Atlantic Airways
Responsible for a $300 million aircraft including 451 passengers and 20 crew members ensuring all protocols were adhered to, achieving efficient and safe turn around. Lead 3 different teams on the aircraft, organized them and assigned time tables.
2004-2006
Orlando FL
Crew Trainer
GameStop
Trained Game Advisers on cross selling, customer service and other responsibilities.
TECHNICAL SKILLS
Adobe CS4 suite
Autodesk 3DS Max
Epic’s UDK
Pixologic ZBrush
Epic’s Unreal 3 Engine
Autodesk Maya
Autodesk Mudbox
Unity
Web Design
Microsoft Office 2007
EXHIBITS
2010 | International Boba House
Monster Art Show
2010 | Art Institute of Tampa – F8
Student Showcase
2009 | International Boba House
Digital Media Art Show
2006 | Maitland Rotary Arts festival for Digital Media
First place winner



