10 Jun2010

Objective

In this tutorial we will go through the process of unwrapping in 3DS Max. We’ll go through a method of unwrapping for hard surface objects that will make things simple while at the same time giving you full control over how you setup you UVs and obtaining high quality results. We’ll also go over the importance of keeping UVs clean and stretch free.

Final Preview

This tutorial is available through CgTuts. Click here for the entire Tutorial.

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